Direction
Direction
AUTHORIZED TEACHER
🔵 🔴 🟡 Course description
The course is a continuation of the course '3D content creation I' and more emphasis is placed on practice and creation through free and open source digital tools. Upon completion of the course they must be able to draw 3D models of objects and interiors. 3D content is a key element in a wide range of applications, business, research and scientific spaces. 3D contents include 3D design (industrial, architectural, etc.), 3D graphics, 3D videos, etc. Respectively, applications and technologies that exploit or produce 3D content are 3D scanning, 3D printing, etc. The purpose of the course is to further delve into 3D content development, 3D object handling, lighting and rendering techniques as well as specialized objects such as characters treated at different levels. After the end of the course, students:
🔵 🔴 🟡 Theory (2 hours)
Introduction to the evolution of 3D technologies: Historical review, basic elements of theory
Introduction to an open educational platform for creating 3D content
Development of 3D objects on the open platform for creating 3D content, shapes, textures, etc.
3D Content Scene Composition
3D Scanning Tools, Methodologies, Softwares.
Photogrammetry Introduction to photogrammetry. Different methodologies for capturing objects using photogrammetry. Photogrammetry Software Available software, Agisoft Metashape, software introduction, products, tools, graphical user interface.
Software and basic techniques for creating 3D graphics
3D video creation and editing software
Case study of 3D content creation.
Digital character development – Animation Basic principles, approaches, animation of characters and sets
Animation Software and Case Study
Virtual reality technologies Introduction, basic principles, use of digital characters and sets, programming environments.
Applications of 3D technology in Education and Culture
Review and Present Group Projects
🔵 🔴 🟡 Workshop (1 hour)
The course is organized in 13 lectures while students are asked to prepare one group project for every 4 people. The evaluation of students includes their participation in the lectures, assignment and grades of the intermediate (Progress) and final exams.
Review language: Greek
🔵 🔴 🟡 Evaluation method:
The course is examined by written exams. During the semester, students participate in the lectures, implement a group project and are examined in the mid-term (progress) exam and the final written exam of the semester.
Written final examination (GE) (50%) - Benchmarking theory elements
Intermediate Written Examination (P) (20%)
Teamwork (OE) (30%)
Group exercise: 1) Placing objects in the space. 2) Creation and Installation of cameras. 3) Materials and Maps (Material Editor). 4) Lighting and special effects. 5) Presentation of Assignments. Note: The grade of the course (GE*0.5+P*0.2 + OE*0.3) must be at least five (5).
Support of the learning process with video lessons (part of them can be created by the teaching staff and students of the department)
🔵 🔴 🟡 Course Textbooks [Eudoxus]
Bilalis N. and A., Maravelakis E. (2009) CAD/CAM systems and 3D modeling., Kritiki Publications
Randi L. Derakshani, Dariush Derakshani (2011), Autodesk 3ds Max 2011 Guide, M. Giourdas Publications
Extra Bibliography